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#0151 Mew

Mew artwork
Artwork: PokéAPI.
Psychic
Abilities
ProteanChanges type to match the move it uses.
Hidden ability
ImposterTransforms into the foe it is facing.
Capture
Gender
genderless
Egg groups
Undiscovered
Growth
Medium Slow
EV yield
3 HP
Mew’s base stats
HP100
Attack100
Defense100
Sp. Atk100
Sp. Def100
Speed100
Total600

Where to find it

  • Gift (Lv. 90): Five Island — Mew’s small island.

    Free the Five Island disciple, read all four Cinnabar lab R&D logs, then follow the Mew sightings in order: Route 1, Mt. Moon Square, Route 27, Five Island. Defeat Mew in the play battle on the small island, then accept with a free party slot. Quest guide.

See the quest guide: Five Island: the Island Pilgrimage leg (Five Island trials); Five Island: the four-leaf clover (speak up for him).

Evolution

Does not evolve.

Level-up moves

“On evolution” moves are learned when this Pokémon evolves. Open a move for its full effects and any special behavior in this hack.

Mew’s level-up moves
LevelMoveTypeCategoryPowerAccuracyPPEffect and notes
1PoundNormalPhysical4010035The foe is physically pounded with a long tail or a foreleg, etc.
1Reflect TypeNormalStatus——15The user reflects the foe’s type, becoming the same type.
10AmnesiaPsychicStatus——20The user empties its mind to forget its concerns. Raises its Sp. Def by 2 stages.
20Baton PassNormalStatus——40The user switches places with a party Pokémon in waiting, passing along any stat changes.
30Ancient PowerRockSpecial601005The user attacks with the power of its whole body. 10% chance to raise all its stats by 1 stage.
40Life DewWaterStatus——10The user scatters mysterious water, restoring its own and its allies’ HP.
50Nasty PlotDarkStatus——20The user thinks up a sinister plan. Raises its Sp. Atk by 2 stages.
60MetronomeNormalStatus——10The user waggles a finger and stimulates the brain into randomly using nearly any move.
70ImprisonPsychicStatus——10If the foe knows any move also known by the user, the foe is prevented from using it.
80TransformNormalStatus——10The user transforms into a copy of the foe right down to having the same move set.
90Aura SphereFightingSpecial80—20The user looses a blast of aura power from deep within its body. This move is certain to hit.
100PsychicPsychicSpecial9010010The foe is hit by a strong telekinetic force. 10% chance to lower its Sp. Def by 1 stage.

TMs and HMs

Can learn every TM and HM. All 138 TMs and HMs are listed below.

TMs and HMs Mew can learn
TM / HMMoveTypeCategoryPowerAccuracyPPEffect and notes
TM01Focus PunchFightingPhysical15010020The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
TM02Dragon ClawDragonPhysical8010015Slashes the target with huge, sharp claws.
TM03Water PulseWaterSpecial6010020The user attacks with a pulsing blast of water. It has a 20% chance to confuse the foe.
TM04Calm MindPsychicStatus——20The user quietly focuses its mind and calms its spirit. Raises Sp. Atk and Sp. Def by 1 stage.
TM05RoarNormalStatus——20The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
TM06ToxicPoisonStatus—9010A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07HailIceStatus——10The user summons a hailstorm lasting 5 turns. It damages all Pokémon except Ice types.
TM08Bulk UpFightingStatus——20The user tenses its muscles to bulk up its body. Raises its Attack and Defense by 1 stage.
TM09Bullet SeedGrassPhysical2510030The user forcefully shoots seeds at the foe 2 to 5 times in rapid succession.
TM10Hidden PowerNormalSpecial6010015A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11Sunny DayFireStatus——5The user intensifies the sun for 5 turns. Fire-type moves become 1.5 times stronger.
TM12TauntDarkStatus—10020The foe is taunted into a rage that allows it to use only attack moves for 2 to 4 turns.
TM13Ice BeamIceSpecial9010010The foe is struck with an icy-cold beam of energy. It has a 10% chance to freeze the target.
TM14BlizzardIceSpecial110705A howling blizzard is summoned to strike the foe. It has a 10% chance to freeze the target.
TM15Hyper BeamNormalSpecial150905The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM16Light ScreenPsychicStatus——30A wondrous wall of light halves the damage from special attacks for 5 turns.
TM17ProtectNormalStatus——10It enables the user to evade all attacks for 1 turn. Its chance of failing rises if used in succession.
TM18Rain DanceWaterStatus——5The user summons a heavy rain for 5 turns. Water-type moves become 1.5 times stronger.
TM19Giga DrainGrassSpecial7510010A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
TM20SafeguardNormalStatus——25The user creates a protective field that prevents status problems for 5 turns.
TM21FrustrationNormalPhysicalvar.10020A full-power attack that grows more powerful the less the user likes its Trainer.
TM22Solar BeamGrassSpecial12010010The user gathers light on turn 1, then blasts a bundled beam on turn 2.
TM23Iron TailSteelPhysical909015Attacks with a hard tail. May lower the target’s Defense.
TM24ThunderboltElectricSpecial9010015A strong electric blast is loosed at the foe. It has a 10% chance to paralyze the target.
TM25ThunderElectricSpecial1107010A wicked thunderbolt strikes the foe. It is more accurate in rain. 30% chance to paralyze the target.
TM26EarthquakeGroundPhysical10010010The user sets off an earthquake that hits all Pokémon in battle. It can hit a foe using Dig.
TM27ReturnNormalPhysicalvar.10020A full-power attack that grows more powerful the more the user likes its Trainer.
TM28DigGroundPhysical8010010The user burrows on turn 1, then attacks on turn 2. It can also be used to exit caves.
TM29PsychicPsychicSpecial9010010The foe is hit by a strong telekinetic force. 10% chance to lower its Sp. Def by 1 stage.
TM30Shadow BallGhostSpecial8010015The user hurls a shadowy blob at the foe. 20% chance to lower its Sp. Def by 1 stage.
TM31Brick BreakFightingPhysical7510015The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32Double TeamNormalStatus——15By moving rapidly, the user makes illusory copies of itself. Raises its evasiveness by 1 stage.
TM33ReflectPsychicStatus——20A wondrous wall of light halves the damage from physical attacks for 5 turns.
TM34Shock WaveElectricSpecial60—20The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM35FlamethrowerFireSpecial9010015The foe is scorched with an intense blast of fire. It has a 10% chance to burn the target.
TM36Sludge BombPoisonSpecial9010010The user hurls filthy sludge at the foe. It has a 30% chance to poison the target.
TM37SandstormRockStatus——10A 5-turn sandstorm is summoned to hurt all Pokémon except Rock, Ground, and Steel types.
TM38Fire BlastFireSpecial110855The foe is hit by an intense blast of all-consuming fire. It has a 10% chance to burn the target.
TM39Rock TombRockPhysical609515Boulders are hurled at the foe, hindering its movement. Lowers its Speed by 1 stage.
TM40Aerial AceFlyingPhysical60—20The user confounds the foe with speed, then slashes. The attack lands without fail.
TM41TormentDarkStatus—10015The user torments and enrages the foe, making it incapable of using the same move twice in a row.
TM42FacadeNormalPhysical7010020An attack whose power is 2 times higher if the user is poisoned, burned, or paralyzed.
TM43Secret PowerNormalPhysical7010020The user attacks with a secret power. Its added effects vary depending on the user’s environment.
TM44RestPsychicStatus——5The user goes to sleep for 2 turns. It fully restores the user’s HP and heals any status problem.
TM45AttractNormalStatus—10015The user charms a foe of the opposite gender. The foe has a 50% chance of being unable to act.
TM46ThiefDarkPhysical6010025The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item.
TM47Steel WingSteelPhysical859525Strikes the target with hard wings. May raise the user’s Defense.
TM48Skill SwapPsychicStatus——10The user employs its psychic power to exchange abilities with the foe.
TM49SnatchDarkStatus——10The user steals the effects of any healing or stat-changing move the foe attempts to use.
TM50OverheatFireSpecial130905The user burns fiercely, holding nothing back. Its Sp. Atk then falls by 2 stages.
TM51RoostFlyingStatus——5The user lands and rests its body. It restores the user’s HP by up to half of its max HP.
TM52Focus BlastFightingSpecial120705The user unleashes all of its power. 10% chance to lower the target’s Sp. Def by 1 stage.
TM53Energy BallGrassSpecial9010010The user fires power drawn from nature. 10% chance to lower the target’s Sp. Def by 1 stage.
TM54False SwipeNormalPhysical4010040A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.
TM55BrineWaterSpecial6510010If the foe’s HP is below half, this attack hits with double the power.
TM56FlingDarkPhysicalvar.10010The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM57Charge BeamElectricSpecial509010The user fires a bundle of electricity. 70% chance to raise the user’s Sp. Atk by 1 stage.
TM58EndureNormalStatus——10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM59Dragon PulseDragonSpecial8510010The foe is attacked with a shock wave generated by the user’s gaping mouth.
TM60Drain PunchFightingPhysical7510010An energy-draining punch. The user’s HP is restored by half the damage taken by the target.
TM61Will-O-WispFireStatus—8515The user shoots a sinister, bluish white flame at the foe to inflict a burn.
TM62Silver WindBugSpecial601005The foe is attacked with scales blown by wind. 10% chance to raise all the user’s stats by 1 stage.
TM63EmbargoDarkStatus—10015The foe can’t use its held item, and items from the Bag can’t be used on it.
TM64ExplosionNormalPhysical2501005A huge explosion hits all Pokémon in battle, and the user faints. The targets’ Defense is halved.
TM65Shadow ClawGhostPhysical7010015The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.
TM66PaybackDarkPhysical5010010The user charges up, then attacks. If it moves after the foe, its power is doubled.
TM67RecycleNormalStatus——10The user recycles a held item that has been used in battle so it can be used again.
TM68Giga ImpactNormalPhysical150905The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM69Rock PolishRockStatus——20The user polishes its body to reduce drag. Raises its Speed by 2 stages.
TM70FlashNormalStatus—10020The user flashes a light that lowers the foe’s accuracy by 1 stage. It can also light up caves.
TM71Stone EdgeRockPhysical100805The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
TM72AvalancheIcePhysical759010Hurls hailstones at the target. Has a 30% chance to make the target flinch.
TM73Thunder WaveElectricStatus—9020A weak electric charge is launched at the foe. It causes paralysis if it hits.
TM74Gyro BallSteelPhysicalvar.1005The user tackles the foe with a high-speed spin. The slower the user, the greater the damage.
TM75Swords DanceNormalStatus——20A frenetic dance to uplift the fighting spirit. It raises the user’s Attack by 2 stages.
TM76Stealth RockRockStatus——20The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
TM77Psych UpNormalStatus——10The user hypnotizes itself into copying any stat change made by the foe.
TM78CaptivateNormalStatus—10020If the foe is the opposite gender, it is charmed. Lowers its Sp. Atk by 2 stages.
TM79Dark PulseDarkSpecial8010015The user releases a horrible aura of malice. It has a 20% chance to make the target flinch.
TM80Rock SlideRockPhysical759010Large boulders are hurled at the foe. It has a 30% chance to make the target flinch.
TM81X-ScissorBugPhysical8010015The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors.
TM82Sleep TalkNormalStatus——10While it is asleep, the user randomly uses one of the moves it knows.
TM83Natural GiftNormalPhysicalvar.10015The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM84Poison JabPoisonPhysical8010020The foe is stabbed with a poison tentacle. It has a 30% chance to poison the foe.
TM85Dream EaterPsychicSpecial10010015An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user’s HP.
TM86Grass KnotGrassSpecialvar.10020The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
TM87SwaggerNormalStatus—8515The user enrages the foe into confusion. However, it also raises the foe’s Attack by 2 stages.
TM88PluckFlyingPhysical6010020The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect.
TM89U-turnBugPhysical7010020The user attacks, then can switch places with a party Pokémon in waiting.
TM90SubstituteNormalStatus——10The user makes a copy of itself using 1/4 of its HP. The copy serves as the user’s decoy.
TM91Flash CannonSteelSpecial8010010The user gathers its light and fires it. 10% chance to lower the foe’s Sp. Def by 1 stage.
TM92Trick RoomPsychicStatus——5The user creates a bizarre area in which slower Pokémon get to move first for 5 turns.
TM93PsyshockPsychicSpecial8010010Materializes psychic waves to attack the target, dealing physical damage.
TM94VenoshockPoisonSpecial6510010Sprays the target with toxic fluid. Power doubles if the target is poisoned.
TM95Heavy SlamSteelPhysicalvar.10010Slams the target with its heavy body. The heavier the user is compared with the target, the greater the power.
TM96Flame ChargeFirePhysical5010020Covers itself in flames and attacks. Builds momentum to raise Speed.
TM97Low SweepFightingPhysical6510020Targets the opponent’s legs with a quick kick, lowering Speed.
TM98Acid SprayPoisonSpecial4010020Sprays a corrosive liquid that greatly lowers the target’s Special Defense.
TM99Foul PlayDarkPhysical9510015Uses the target’s strength against it. The higher the target’s Attack, the greater the damage.
TM100Clear SmogPoisonSpecial50—15Throws a special lump of mud at the target, resetting its stat changes.
TM101ScaldWaterSpecial8010015Scalds the target with boiling water. May burn the target.
TM102Struggle BugBugSpecial5010020Resists and attacks the target, lowering its Special Attack.
TM103BulldozeGroundPhysical6010020Stomps the ground, attacking nearby Pokémon and lowering their Speed.
TM104ElectrowebElectricSpecial559515Traps the target in an electric net, lowering its Speed.
TM105Sticky WebBugStatus——20Spreads a sticky web around the opposing side, lowering the Speed of Pokémon that switch in.
TM106Draining KissFairySpecial5010010Steals the target’s HP with a kiss, restoring more than half the damage dealt.
TM107Grassy TerrainGrassStatus——10Creates Grassy Terrain for five turns. Grounded Pokémon recover HP each turn, and Grass-type moves become stronger.
TM108Misty TerrainFairyStatus——10Creates Misty Terrain for five turns. Grounded Pokémon cannot suffer status conditions, and Dragon-type damage is halved.
TM109Play RoughFairyPhysical9010010Playfully attacks the target. May lower the target’s Attack.
TM110Mystical FireFireSpecial7510010Breathes especially hot flames at the target, lowering its Special Attack.
TM111Eerie ImpulseElectricStatus—10015Emits strange electrical waves that greatly lower the target’s Special Attack.
TM112Electric TerrainElectricStatus——10Creates Electric Terrain for five turns. Grounded Pokémon cannot fall asleep, and Electric-type moves become stronger.
TM113Baby-Doll EyesFairyStatus—10030Stares at the target with cute eyes, lowering its Attack. Always moves first.
TM114NuzzleElectricPhysical2010020Rubs its electrically charged cheeks against the target, paralyzing it.
TM115High HorsepowerGroundPhysical959510Attacks the target with tremendous force.
TM116Psychic TerrainPsychicStatus——10Creates Psychic Terrain for five turns. Grounded Pokémon are protected from priority moves, and Psychic-type moves become stronger.
TM117LungeBugPhysical8010015Pounces on the target with full force, lowering its Attack.
TM118Smart StrikeSteelPhysical70—10Stabs the target with a sharp horn. This attack always hits.
TM119Brutal SwingDarkPhysical6010020Swings its body wildly to damage all opposing Pokémon.
TM120Aurora VeilIceStatus——20Reduces physical and special damage for five turns. Can only be used while it is snowing.
TM121Psychic FangsPsychicPhysical8510010Bites the target with psychic power and can destroy Light Screen and Reflect.
TM122LiquidationWaterPhysical8510010Strikes the target with water power. May lower the target’s Defense.
TM123Body PressFightingPhysical8010010Slams into the target with its body. The higher the user’s Defense, the greater the damage.
TM124Expanding ForcePsychicSpecial8010010Attacks with psychic power. Becomes stronger on Psychic Terrain and can damage all opposing Pokémon.
TM125Meteor BeamRockSpecial1209010Gathers cosmic power in the first turn to raise Special Attack, then attacks on the second turn.
TM126CoachingFightingStatus——10Provides proper guidance, raising the Attack and Defense of all allies.
TM127Flip TurnWaterPhysical6010020Attacks, then quickly returns to switch with a party Pokémon.
TM128Triple AxelIcePhysical209010Kicks the target three times in succession. Power increases with each hit.
TM129Dual WingbeatFlyingPhysical409010Strikes the target with its wings twice.
TM130Scorching SandsGroundSpecial7010010Hurls scorching sand at the target. May burn the target.
HM01CutNormalPhysical509530The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM02FlyFlyingPhysical909515The user soars, then strikes on the second turn. It can also be used for flying to any familiar town.
HM03SurfWaterSpecial9010015A giant wave swamps the whole battlefield. Double damage on a foe using Dive. Also used to cross water.
HM04StrengthNormalPhysical8010015The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM05WhirlpoolWaterSpecial409010Traps the target in a whirlpool, damaging it for 2–5 turns.
HM06Rock SmashFightingPhysical6010015Attacks with a punch. May lower the target’s Defense.
HM07WaterfallWaterPhysical8010015The user charges at the foe with great force. 20% chance to make it flinch. Also climbs waterfalls.
HM08Rock ClimbNormalPhysical908520A charging attack with a 20% chance to confuse the foe. It can also be used to scale rocky walls.

Move tutors

Moves Mew can learn from tutors
MoveTypeCategoryPowerAccuracyPPEffect and notesTutor location, cost and requirements
Air SlashFlyingSpecial759515The user slices the foe with a blade of air. It has a 30% chance to make the foe flinch.
Ancient PowerRockSpecial601005The user attacks with the power of its whole body. 10% chance to raise all its stats by 1 stage.

Ruins of Alph · Cost: Rare Bone ×1

Requirements: Ruins of Alph: small extras

the Ruins of Alph

Aqua TailWaterPhysical9510010Attacks with a powerful tail swipe. Has a 10% chance to lower the target’s Defense by one stage.

Cerulean Gym · Cost: Free

taught by Daisy at the Cerulean Gym

Aura SphereFightingSpecial80—20The user looses a blast of aura power from deep within its body. This move is certain to hit.
Baton PassNormalStatus——40The user switches places with a party Pokémon in waiting, passing along any stat changes.

New Bark Town · Cost: Level Ball ×1

New Bark Town

Body SlamNormalPhysical8510015The user drops onto the foe with its full body weight. It has a 30% chance to paralyze the foe.

Route 12 · Cost: Free

Requirements: Route 12: wake the Snorlax (Poké Flute)

the fat man on Route 12

Bug BiteBugPhysical6010020The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect.
CharmFairyStatus—10020The user acts cute to charm the foe. Lowers its Attack by 2 stages.

National Park · Cost: Nugget ×1

Requirements: Route 35 / Route 36 / National Park: small extras

the National Park

Close CombatFightingPhysical1201005The user fights up close without guarding itself. It lowers its Defense and Sp. Def by 1 stage.

Cianwood City · Cost: Rare Candy ×3

Requirements: Cianwood City: Ace Trainer Hans unlocks Close Combat

Cianwood City

Dazzling GleamFairySpecial8010010The user fires a powerful flash of light at the foe to deal damage.

Route 15 · Cost: Moon Ball ×1

Route 15

Dragon DanceDragonStatus——20The user performs a mystic dance. Raises its Attack and Speed by 1 stage.
Earth PowerGroundSpecial9010010The ground under the foe erupts with power. 10% chance to lower its Sp. Def by 1 stage.

Route 46 · Cost: Cherish Ball ×1

Route 46

EndeavorNormalPhysicalvar.1005An attack move that cuts down the foe’s HP to equal the user’s HP.

Olivine City · Cost: Heavy Ball ×1

Requirements: Route 38 → Olivine City: small extras

Olivine City

Fire FangFirePhysical659515The user bites with flame-cloaked fangs. 10% chance to burn the foe or make it flinch.

Mt. Moon · Cost: Dusk Ball ×1

Mt. Moon

Fire PunchFirePhysical7510015The foe is punched with a fiery fist. It has a 10% chance to burn the target.
Flare BlitzFirePhysical12010015The user charges at the foe in a blazing assault. The user takes damage, too.

Resort Zone Pokémon Center · Cost: Fast Ball ×1

Requirements: Resort Zone (Johto): the broke backpacker

Resort Zone restaurant

Heal BellNormalStatus——5The user makes a soothing bell chime to heal the status problems of all the party Pokémon.
Heat WaveFireSpecial959010The user exhales a heated breath on the foe. It has a 10% chance to burn the target.
HurricaneFlyingSpecial1107010The user wraps the foe in a fierce wind. It may confuse the foe.
Hyper VoiceNormalSpecial9010010The user lets loose a horribly echoing shout with the power to inflict damage.

Goldenrod City · Cost: Love Ball ×1

Requirements: Goldenrod City: small extras

Ice FangIcePhysical659515The user bites with cold-infused fangs. 10% chance to freeze the foe or make it flinch.

Cerulean North house · Cost: Moon Ball ×1

Cerulean City

Ice PunchIcePhysical7510015The foe is punched with an icy fist. It has a 10% chance to freeze the target.

Celadon Pokémon Center · Cost: Friend Ball ×1

Celadon City Pokémon Center

Icicle SpearIcePhysical2510030The user launches sharp icicles at the foe. It strikes 2 to 5 times in a row.

Ice Path · Cost: Free

Requirements: Ice Path / Blackthorn City: small extras

Ice Path

Icy WindIceSpecial559515The user attacks with a gust of chilled air. Lowers the target’s Speed by 1 stage.

Route 20 · Cost: Aspear Berry ×1

Route 20

Iron HeadSteelPhysical8010015The user slams the foe with its steel-hard head. 30% chance to make the target flinch.
Leaf StormGrassSpecial130905A storm of scattered leaves is whipped up. Afterward, the user’s Sp. Atk falls by 2 stages.
Magical LeafGrassSpecial60—20The user scatters curious leaves that chase the foe. This attack will not miss.

Route 5 House · Cost: Free

Requirements: Route 5: the Pokémon shelter raid (after the Cascade Badge)

Route 5 cottage: the old lady teaches it after you save the girl

MegahornBugPhysical12010010Impales the target with a hard, magnificent horn.
Nasty PlotDarkStatus——20The user thinks up a sinister plan. Raises its Sp. Atk by 2 stages.

Celadon gatehouse · Cost: Free

Celadon City Team Rocket base

OutrageDragonPhysical12010010The user rampages and attacks for 2 to 3 turns. However, it then becomes confused.
Play RoughFairyPhysical9010010Playfully attacks the target. May lower the target’s Attack.
Pollen PuffBugSpecial9010015A puff that explodes on foes, or heals when used on an ally.

Rock Tunnel · Cost: Dusk Ball ×1

the Bug Catcher left of the Rock Tunnel exit

PoltergeistGhostPhysical110905The user attacks by controlling the foe’s held item. It fails if the foe holds no item.
Power GemRockSpecial8010020The user attacks with a ray of light that sparkles as if it were made of gemstones.

Cliff Cave · Cost: Moon Ball ×1

Cliff Cave, lower floor

Seed BombGrassPhysical8010015The user slams a barrage of hard-shelled seeds down on the foe from above.

Celadon Gym · Cost: Free

taught by the little girl at the Celadon Gym

Sky AttackFlyingPhysical909010Dives from the sky to strike the target. Has a high critical-hit ratio.
SnarlDarkSpecial559515The user yells at the foe relentlessly, lowering its Sp. Atk.
Solar BladeGrassPhysical12510010The user gathers sunlight on turn 1, then focuses it into a blade to strike on turn 2.

Azalea Kurt house · Cost: Free

Requirements: Azalea Town: the Charcoal Kiln's Farfetch'd (Cut → Leek → battle → Solar Blade tutor)

taught by the Farfetch'd master in Azalea Town

Super FangNormalPhysicalvar.9010The user chomps hard on the foe with its sharp front fangs. It cuts the target’s HP to half.
SynthesisGrassStatus——5The user restores its own HP. The amount of HP regained varies with the weather.

Cherrygrove Southwest house · Cost: TM75 Swords Dance ×1

Cherrygrove City

Thunder FangElectricPhysical659515The user bites with electrified fangs. 10% chance to paralyze the foe or make it flinch.

Vermilion City · Cost: Love Ball ×1

Vermilion City

Thunder PunchElectricPhysical7510015The foe is punched with an electrified fist. It has a 10% chance to paralyze the target.
Tri AttackNormalSpecial8010010The user strikes with a mixed three-beam attack. 20% chance to paralyze, burn, or freeze the target.

Six Island · Cost: Lure Ball ×1

Requirements: Sevii Islands: small extras

Six Island

Volt SwitchElectricSpecial7010020After attacking, the user rushes back to switch places with a party Pokémon in waiting.

Saffron Fighting Dojo · Cost: ₽10000

Requirements: Saffron City: the Hunyuan Dojo (beat the disciples → Hitmonlee or Hitmonchan)

the Hunyuan martial-arts hall, Saffron City

Weather BallNormalSpecial5010010An attack move that varies in power and type depending on the weather.

Route 25 · Cost: Free

Route 25

Zen HeadbuttPsychicPhysical809015The user attacks with the power of its will. It has a 20% chance to make the target flinch.

Saffron City · Cost: Colbur Berry ×1

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